Fianna Zanzibar

Elf Fighter-Mage-Thief (Wildmage - Warwizard/Acrobat) Sister

Description:

(0) Race: Elf (high)
(4) Class (kit): Fighter/Wild Mage/Thief (warmage/acrobat)
Level: 6/6/6 (7/8/7)
Alignment: Neutral
Sex: Female
Age: 106
Height: 5’6"
Weight: 150
Hair: Light Brown
Eyes: Blue Green
Home: Freeport
Patron Deity: Boccob

(19) STR: 18/100 (Hit-3, Dam-6, Wgt-335, Max-480, OD 16 (6), BB 40%)
24 (Hit-6, Dam-12, )
(14) DEX: 18 (Reac-2, Missile-2, Def-4)
(3) CON: 17 (+3 HP, 97% SS, 98% RS)
(14) INT: 19 (Lang 8, Sp lev 9, Lrn sp 95%, sp/lvl All, immune-1st)
(0) WIS: 4 (-2 saves)
(4) CHA: 18 (15 Hench, 8 L, 7 R)

Encumbrace:
None: 335 lb, move 12
Light: 374 lb, move 9
Moderate: 413, move 6
Heavy: 452, move 3
Severe: 480, move 1

Saves:
PPDM-11/10
RSW-9
PP-11
BW-13/12
Sp-10 (12 wisdom adjusted)
90% resistant to charm/sleep

Hit Points (D10+D4+D6/3): 61 (70)
Armor Class: -4
All Out Defense (tumbling) lowers AC by 4
Half damage from falls up to 60 ft with tumbling check
No damage from falls of 10 feet with tumbling check

Weapon Attacks Thac0 Damage Range Size Type
Longsword (15 GP) 3/2 (5/2) 15 (6) 1d8/1d12 (+14) NA M S
Longbow (75 GP) 2/1 15 (9/6*) 1d6/1d6 (+12*) 7/14/21 L P
Dart (5 SP) 4/1 15 (6) 1d3/1d2 (+14) 1/2/4 S P
Punch (0) 2/1 15 (5) 1-2/1-2 (+14) NA M B
Gauntlets (40gp) 2/1 15 (4) 1-2/1-2 (+16) NA M B

Weapon Prof (4): Spcl Darts (2) Spcl Longsword (0), Longbow (0), Punching (3), Two Weapon Fighting (1) Tumbling adds 2 to hit in unarmed combat (already figured)

NonWeapons (4): Engineering (0/16), Spellcraft (0/17), Navigation (1/17), Seamanship (1/19), Singing (1/18), Rope Use (1/18), Tumbling (0/20), Tightrope Walking (0/20), Jumping (0/20), Bowyer/Fletcher (1/18), Blue Dragon (1/19), Gaming (1/18)

Intelligence (8): Elven (0/18) Common (1/19) Read/Write Common (1/20) Musical Instrument – Harp (1/17), Animal Lore (1/19), Swimming (1/18), Dancing (1/18), Set Snares (1/18), Heraldry (1/19)

Race/Kit Abilities:
Infravision 60 ft, detect secret/concealed doors (1,2,3 in 6, 10 ft), Bonus 1 to hit with shortswords and all bows, bonus 2 to hit with longwords, Surprise checks -4 (7 in 10 to surprise/8 in 10 with elf shoes), 50% to control outcome of certain random magic items, Specialized Spell (Nahal’s Reckless Dweomer -1 saves).

Spells:
Level 1: 4 (add 1 wild)
Level 2: 3 (add 1 wild)
Level 3: 2/3 (add 1 wild)
Level 4: 1/2 (add 1 wild)

In Book:
Level 1: (10 GP ea) 44 Basic 1st, Nahal’s Reckless Dweomer (Wild), 45 1st Level, Color, Detect Secret Passages and Portals, Drawmij’s Beast of Burden, March, Metamorphose Liquids, Phantom Armor, Protection From Vermin, Protective Amulet, Tenser’s Floating Disc, Tenser’s Steady Aim, Write
Level 2: (20 GP ea) 41 Basic 2nd, Chaos Shield (Wild), 43 2nd Level, Accelerate Plant Growth, Cloak From Undead, Cat’s Grace, Create Water, Drawmij’s Adventurer’s Luck (30 rounds/5000 gp gem), Drawmij’s Swift Mount (2 hr + 1/2 hr/level), Familiar Enhancer I, Fireproof, Magic Missile Reflection, Nimode’s Major Delousing (2 hr/level/60’ radius), Preservation, Preserve, Protection From Paralysis (2 rd/level), Protection From Poison (1 rd/level), Rory’s Aptitude Appropriator (10 rd/level), Run
Level 3: (30 GP ea) 36 Basic 3rd, Alternate Reality (Wild), 37 3rd Level, Alacrity, Augmentation I, Ball Lightning, Dispel Silence, Distant Diary, Familiar Enhancer II, Farspeaker, Improved Magic Missile, Invisible Mail, Leomund’s Tiny Hut, Melf’s Minute Meteors, Memory, Odeen’s Secret Word, Preserve Wood, Protection From Cold, Protection From Fire, Protection From Illusions, Protection From Magical Blunt Weapons, Protection From Magical Edged Weapons, Protection From Magical Missiles, Protection From Magical Traps, Protection From Normal Blunt Weapons, Protection From Normal Edged Weapons, Squaring the Circle, Sunburst, Teleport Object, Tenser’s Deadly Strike, Wizard Sight
Level 4: (40 GP ea) 41 Basic 4th, There Not There(Wild), Augmentation II, Bigby’s Construction Crew, Destroy Undead, Drawmij’s Instant Exit, Duplicate, Everpresent Record, Familiar Enhancer III, Leomund’s Secure Shelter, Missile Mastery, Mordenkainen’s Protection From Slime, Protection From Elementals 10’, Protection From Gas 5’, Protection From Lycanthropes 10’, Protection From Plants 10’, Protection From Possession 10’, Protection From Traps 5’, Ship Invisibility, Turn Pebble to Boulder, Unburn

Thief Skills:
Pick Pockets: 80(95) (add 5 no armor)
Open Locks: 15
Find/Remove Traps: 50(65)
Move Silent: 90 (add 10 no armor/add 10 more for elf shoes)
Hide in Shadows: 40 (add 5 no armor/add 5 more with gnomish cloak)
Detect Noise: 35
Climb Walls: 95 (add 10 no armor)
Read Languages: 0
Backstab: x3 (add 4 to hit no shield or Dex bonus)

Bio:

Equipment: 200 GP
10 Spell Book (Free + 40 GP)
2 Longsword (30 GP)
30 Darts (10 GP)
Gnomish Cloak (10 GP)
Elf Shoes (45 GP)
Silk Bodysuit (10 GP)
Girdle (3 GP)
Backpack (2 GP)
2 Large Pouch (2 GP)
Flint and Steel ( 5 SP)
Cheap Harp (5 GP) 167.5
Skin of water (8 sp)
Large sack (from boat)
10 spikes (from storage room)
2 exceptional silver gauntlets (40 gp)
Deeppockets robe (50 gp)
50 quill pens (2 gp)
1 vial ink (8 sp)
1 lb blue beeswax (1 gp)
1 gallon ceramic jar (1 gp)
12 2-quart ceramic jar (6 gp)
10 8-oz glass jar (7 sp)
Armband (35 gp)
Ring (35 gp)

Magic Items
Frostbrand
Longsword+3
Helm of Underwater Action
Bracers AC2
Girdle of Storm Giant STR
Dust of Disappearance (7 pinches)
Rope of Climbing
Amulet of Protection from Good
Potion of Stone-to-Flesh (1 dose)
Luckstone
Zagig’s Spell Component Case (7x)
Ring of Air Elemental Command
Ring of Regeneration
Heward’s Handy Haversack
Ioun Stone of Spell Absorption (8th Level)
Rod of Absorption
Periapt of Proof Against Poison+2
Cloak of Protection+2
6 Arrows+2
4 Arrows+1

Cash:
14 PP
1531 GP
11 EP
117 SP
126 CP

Value Quantity
10 gp 28
50 gp 6
100 gp 6
500 gp 5
1000 gp 4
5000 gp 4

Henchman: Kailyn Neya; 1st level half-elf fighter/sha’ir/cleric, air gen Caeli
On boat: Extra Sail for Boat (20 GP)
At Keep: Michael Eliesor; 7th level human fighter henchman

Fianna Zanzibar

In Search of Adventure JenniferConklin